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Tam Versiyon: Counter Strike süper Cfgler
Şu anda tam olmayan bir veriyonu görüntülüyorsunuz. Tam versiyonu görmek için, buraya tıklayın
Yazıları yeni bir metin belgesine kopyalıyoruz.Sonra bunu Dosyadan farklı Kaydet diyip ve bi isim koyup .cfg uzantısında kaydediyoruz(Örnek : hipercfg.cfg).Sonra bu dosyamızı alıp. Counter strike Dosyalarının icine atıyoruz.(örnek : C:\SIERRA\Half-Life\cstrike)
cfg Miz hazır.

Oyuna girip Servere girmeden önce konsola ;
/exec Dosyanın hipercfg.cfg [Dosyaya ne isim koyduysanız artık]

Örnek : /exec hipercfg.cfg

Alıntı:
alias wait3 "wait;wait;wait"
alias wait9 "wait3;wait3;wait3"

bind "mwheeldown" "+duck"

adjust_crosshair "0"
wait9
net_graph "3"
wait9
cl_showfps "1"
wait9
scr_conspeed "9999"
wait9
hud_centerid "1"
wait9
hud_fastswitch "1"
wait9
setinfo "vgui_menus" "0"
wait9
cl_bobcycle "0"
wait9
rate "25000"
wait9
cl_rate "9800"
wait9
cl_cmdrate "43"
wait9
cl_updaterate "50"
wait9
gl_spriteblend "1"
wait9
zoom_sensitivity_ratio "1"
wait9
net_graphwitch "330"
wait9
cl_observercrosshair "0"
wait9
cl_dynamiccrosshair "0"
wait9
cl_forwardspeed "999"
wait9
cl_sidespeed "999"
wait9
cl_backspeed "999"
wait9
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.0"
sensitivity "2"
zoom_sensitivity_ratio "1"
wait9
cl_crosshair_color "1"
cl_solid_players "1"
cl_pitchspeed "225"
cl_nopred "0"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_dynamiccrosshair "0"
cl_corpsestay "180"
cl_cmdbackup "2"
cl_gaitestimation "1"
cl_download_ingame "0"
cl_minmodels "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_upspeed "400"
cl_forwardspeed "999"
cl_backspeed "999"
cl_sidespeed "999"
cl_bob "0"
cl_bobcycle "0"
cl_bobup "0.5"
cl_vsmoothing "0.050"
cl_showfps "1"
cl_rate "25000"
cl_updaterate "101"
cl_righthand "1"
cl_vsmoothing "0.05"
cl_timeout "35"
cl_pitchup "89"
cl_pitchdown "89"
ex_maxerrordistance "0"
ex_interp "0.05"
rate "25000"
wait9

gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_dynamic "0"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_monolights "0"
gl_palette_tex "0"
gl_max_size "128"
gl_alphamin "0.25"
gl_cull "1"
gl_picmip "1.5"
gl_playermip "10"
gl_round_down "9"
gl_spriteblend "0"
gl_smoothmodels "0"
gl_texsort "0"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "0"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST
wait9
model "1337"
fps_max "100"
fps_modem "0"
developer "0"
max_smokepuffs "0"
max_shells "2"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
fastsprites "0"
mp_decals "30"
hpk_maxsize "0"
viewsize "120"
d_spriteskip "0"
topcolor "30"
bottomcolor "6"
default_fov "90"
crosshair "1"
joystick "0"
sv_aim "0"
sv_voiceenable "1"
console "1"
scr_conspeed "123456789"
scr_centertime "1.5"
scr_connectmsg "0"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_dynamic "0"
r_shadows "0"
r_mirroralpha "0"
r_drawentities "1"
r_mmx "1"
r_decals "1"
r_wateralpha "0" r_lightmap "0"
r_traceglow "0"
r_glowshellfreq "0"
wait9
_snd_mixahead "0.1"
bgmvolume "0.000000"
hisound "0"
loadas8bit "1"
suitvolume "0.250000"
volume "0.80000"
MP3Volume "0.200000"
s_eax "0.000000"
s_a3d "0.000000"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polysize "1000000000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "100000.0"
s_min_distance "8.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0"
s_rolloff "1.0"
ambient_level "0.000"
voice_scale "2.000000"
voice_enable "1"
voice_forcemicrecord "0.000000"
voice_modenable "1.000000"
wait9
setinfo lefthand "0"
setinfo friends "0"
setinfo ah "0"
setinfo dm "0"
setinfo vgui_menus "0"
setinfo pw "1234"
hud_classautokill "0"
hud_centerid "1"
hud_fastswitch "1"
hud_saytext_time "4.5"
hud_drawhistory_time "0.3"
hud_deathnotice_time "3"
hud_capturemouse "1"
hud_takesshots "0"
scr_conspeed "7777"
scr_centertime "1.5"
con_notifytime "0"
developer "0"
contimes "2"
con_notifytime "4"

con_color "500 404 300"
wait9
fastsprites "0.000000"
bottomcolor "6"
topcolor "30"
model "gordon"
viewsize "120.000000"
hpk_maxsize "0"
ati_subdiv "2"
ati_npatch "1"
crosshair "1.000000"
console "1.000000"
joystick "0.000000"
graphheight "16
net_graph "3"
net_graphwidth "140"
net_scale "5"
net_graphpos "1"
lambert "-1.5"
+mlook
wait9
cl_dynamiccrasshair "0"
wait9

Bir başka cfg.

Alıntı:
‹Bind ControLs›

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "-Yasak- "sizeup"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "k" "+voicerecord"
bind "g" "drop"
bind "i" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "-Yasak- "podbotmenu"


bind "[" "cl_righthand 0"
bind "]" "cl_righthand 1"

‹Jump Bind ControLs›

bind "MWHEELDOWN" "+jump"
bind "space" "+duck"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"

‹Buy Menu Bind ControLs›

bind "F2" ""
bind "F3" "+buy_ak47"
bind "F9" "+buy_SAug"
bind "F8" "+buy_MP5"
bind "F4" "+buy_ArcticWM"
bind "F5" "+buy_ekipman"
bind "F6" "+DEagle"
bind "F7" "+USP45"
bind "F3" "buy;menuselect 1;menuselect 3;buy;menuselect 7;wai;clo"
bind "F5" "buy;menuselect 4;menuselect 3;buy;menuselect 6;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 6;wai;clo"
bind "F4" "buy;menuselect 4;menuselect 1;buy;menuselect 6;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 4;buy;menuselect 8;menuselect 2; wai;clo"
bind "F6" "buy;menuselect 4;menuselect 6;buy;menuselect 6;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3; wai;clo"
bind "F7" "buy;menuselect 3;menuselect 1;buy;menuselect 6;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3;wai;clo"
bind "F9" "buy;menuselect 3;menuselect 1;buy;menuselect 6;buy;menuselect 7;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;wai;clo"
bind "F8" "buy;menuselect 4;menuselect 6;buy;menuselect 1;menuselect 3;buy;menuselect 6;buy;menuselect 7;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;wai;clo"
bind "F9" ""
bind "F10" ""
bind "F11" ""
bind "F12" ""

‹NumLocK Bind ControLs›

bind "KP_HOME" ""
bind "KP_UPARROW" ""
bind "KP_PGUP" ""
bind "KP_LEFTARROW" ""
bind "KP_5" "snapshot"
bind "KP_RIGHTARROW" ""
bind "KP_DOWNARROW" ""
bind "KP_PGDN" ""
bind "KP_ENTER" "Retry"
bind "KP_DEL" "Exit"
bind "KP_SLASH" ""
bind "KP_PLUS" ""

bind "UPARROW" "say s.a Millet"
bind "DOWNARROW" "say A.s"
bind "LEFTARROW" ""
bind "RIGHTARROW" ""


‹Mouse Bind ControLs›

bind "MOUSE1" "+attack; adjust_crosshair; sv_aim 1"
bind "MOUSE2" "+attack2"
bind "MOUSE3" ""

‹Mouse ControLs›


m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "2"
zoom_sensitivity_ratio "1"

‹Client ControLs›

cl_solid_players "1"
cl_pitchspeed "9999"
cl_nopred "0"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_dynamiccrosshair "0"
cl_corpsestay "180"
cl_cmdbackup "2"
cl_gaitestimation "1"
cl_download_ingame "0"
cl_max_size "256"
cl_minmodels "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "55"
cl_upspeed "9999"
cl_forwardspeed "9999"
cl_backspeed "9999"
cl_sidespeed "9999"
cl_bob "0"
cl_bobcycle "0"
cl_bobup "0"
cl_vsmoothing "0.050"
cl_showfps "0"
cl_rate "12000"
cl_resend "2"
cl_updaterate "101"
cl_righthand "0"
cl_vsmoothing "0.05"
cl_timeout "9999"
cl_pitchup "89"
cl_pitchdown "89"

‹Graphic ControLs›


gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_dynamic "0"
gl_polyoffset "99999"
gl_overbright "1"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_monolights "0"
gl_palette_tex "0"
gl_max_size "128"
gl_alphamin "0.25"
gl_cull "1"
gl_picmip "0.75"
gl_playermip "10"
gl_round_down "9"
gl_spriteblend "0"
gl_smoothmodels "0"
gl_texsort "0"
gl_ztrick "1"
gl_wateramp "0"
gl_clear "1"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST

‹Misc ControLs›

model "1337"
fps_max "9999"
fps_modem "0"
developer "0"
max_smokepuffs "200"
max_shells "50"

‹Violence ControLs›

violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
mp_decals "300"

fastsprites "0"

‹Grafik ControLs›

gamma "9"
brightness "9"

‹ControLs›

hpk_maxsize "0"
viewsize "120"
texgamma "0"
lightgamma "0"
d_spriteskip "0"
topcolor "30"
bottomcolor "6"
default_fov "90"
crosshair "1"
joystick "0"

‹Sv ControLs›

sv_aim "1"
sv_voiceenable "1"
sv_cheats "1"

console "1"
scr_conspeed "9999"
scr_centertime "2.5"
scr_connectmsg "0"

‹® ModeLs ControLs›

r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_dynamic "0"
r_shadows "0"
r_mirroralpha "0"
r_drawentities "1"
r_mmx "1"
r_decals "300"
r_wateralpha "0"
r_lightmap "1"
r_traceglow "0"
r_glowshellfreq "0"

‹Sound ControLs›

_snd_mixahead "0.1"
bgmvolume "0"
hisound "1"
loadas8bit "0"
suitvolume "0.250000"
volume "1"
MP3Volume "1"

‹Sound ControLs›

s_eax "1"
s_a3d "1"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_polysize "1000000000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "100000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"

ambient_level "0"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"

‹Setinfo ControLs›

setinfo lefthand "0"
setinfo friends "0"
setinfo ah "0"
setinfo dm "0"
setinfo vgui_menus "0"
setinfo ghosts "0"

‹Hud ControLs›

hud_classautokill "0"
hud_centerid "1"
hud_fastswitch "1"
hud_saytext_time "3"
hud_drawhistory_time "0.3"
hud_deathnotice_time "5"
hud_capturemouse "1"
hud_takesshots "0"

‹Net Graph ControLs›

graphheight "30"
net_graph "3"
net_graphwidth "105"
net_scale "5"
net_graphpos "1"


‹Scr ControLs›

scr_conspeed "7777"
scr_centertime "1.5"
con_notifytime "0"
developer "0"
contimes "2"
con_notifytime "4"

‹GraFiK ControLs›

gamma "9"
brightness "9"
con_color "120 240 120"


‹ControLs›


fastsprites "0"
bottomcolor "6"
topcolor "30"
model "gordon"
viewsize "120.000000"
hpk_maxsize "0"

ati_subdiv "2"
ati_npatch "1"

+jlook
+mlook
crosshair "1"
console "1"
joystick "0"
lambert "-1.5"
name "Hiperoyun.net"

Buyrun bir cfg daha indirin aynı işlemleri yapın.

Bu mesaj içinde bulunan Linkleri görmek için üye olmalısınız.(Register to see the Links)Lütfen Önce KAYIT (Register) olun.
Bu mesaj içinde bulunan Linkleri görmek için üye olmalısınız.(Register to see the Links)Lütfen Önce KAYIT (Register) olun.


Burda çeşitli cfgler wardır. Sxe de oto silah alma sistemi wardır
Mükemmel bir cfg daha indirin durmayın.

Bu mesaj içinde bulunan Linkleri görmek için üye olmalısınız.(Register to see the Links)Lütfen Önce KAYIT (Register) olun.
Bitmedi devam...

Bu mesaj içinde bulunan Linkleri görmek için üye olmalısınız.(Register to see the Links)Lütfen Önce KAYIT (Register) olun.

Bu mesaj içinde bulunan Linkleri görmek için üye olmalısınız.(Register to see the Links)Lütfen Önce KAYIT (Register) olun.

2 linkdeki aynı cfgdir, birini indirin.
Devam buda aim cfg

Download : Bu mesaj içinde bulunan Linkleri görmek için üye olmalısınız.(Register to see the Links)Lütfen Önce KAYIT (Register) olun.
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